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Spider-Man: Web of Shadows (Xbox 360)

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There are also something like a billion spider icons strewn across the city; picking these up upgrades Spidey’s health, Special meter and swing speed as he levels up, which is also particularly useful as you get further into the game (though it tends to trigger my collectible-focused OCD rather badly, THANKS GUYS). While free roaming, players may stumble upon various random events, such as gang fights, injured civilians that need to be taken to the hospital, and, in the later stages of the game, symbiote nests that must be destroyed. The only way to actually see an ending involving Spider-Man and the Black Cat becoming involved at the end is to get the evil ending, which (aside from being absurd considering she’s a good guy, and while we’re on the subject, why in the hell will she only help the Black Suit Spider-Man considering SHE’S A GOOD GUY? It's a decidedly old school approach to gaming, built around simple patterns of attacking and jumping.

Players can also earn XP from simply playing through the main story, completing challenges (such as defeating a given number of enemies), and finding collectibles hidden around the map. Now, in fairness, more than a few of the terrible games based on the character were thanks to Acclaim, but even after Activision picked up the license, a few stinkers hit the ground running. Nothing here wasn’t possible on the last generation of consoles and after playing other open worlds the city of New York seems bland in comparison. In addition, reviewers criticized the storyline's poor execution, bothersome camera controls, the inability to free-roam after completing the main storyline, lip-syncing issues and the subpar graphics. The story of Web of Shadows actually starts off by showing the chaotic mess New York City becomes towards the end of the game before flashing back four days earlier, to show all of the events leading up to that very moment, and for the most part, it’s an effective way to start the game off.

Players can alternate between Spider-Man's two costumes at any time during gameplay, with the game providing several scenarios in which one suit is more useful than the other. I know it has a 12 year old tag but I found out first that it would be fine for his age and it really is. Most people should find the PS3 and 360 versions to deliver what they're expecting from a Spider-Man game. Jonah Jameson ( Daran Norris), who was captured and cloned as part of a plot by Smythe to discredit both him and Spider-Man. From the game's direction to Spider-Man's destiny, Spider-Man™: Web of Shadows puts control in the gamer's hands.

Spider-Man: Web of Shadows is a fun, fast paced, enjoyable game that is unfortunately hurt by some odd technical issues, which keep it from achieving true greatness. Now, in fairness, since the game DOES save every couple of minutes, this is less game-breaking than it is annoying, and it only happened two or three times, but THIS IS A CONSOLE GAME and should not be happening, the end.The DS version is a good addition to the DS library with its Castlevania-inspired exploration structure. We break down each segment of a game, and then tell you which platform reigns supreme when the dust settles. Points awarded during battle can be used across unique paths to upgrade the Red Suit and Black Suit, allowing players complete control over the style and moves they take into combat. All three versions have several common elements, such as moral choices that alter the narrative, the ability to summon allies during fights, and a similar plot, despite different characters being featured.

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